I've never really liked the examples I've seen because they always create a hodge-podge of maps made from different artists, I have no imagination that way, but Dave's mapper has a button in which you can create a map only by a select artists. Of course they had that feature, I just didn't look. It's pretty awesome. I'm a fan now.
Bookmark Map?
Dungeoneering has an interesting idea in the post Bookmark Dungeon: Shrine of Odolric the Cruel.
A dungeon map on a standard 2"x6" bookmark. In this format you can move the card to wherever you have the appropriate room descriptions.
Instead of having a removable cover with map the way they did it in the old days. I guess any size printout map could work the same way but this seems extra cool to me for some reason although the shape would be a challenge.
Random Cave Maps
Delta's D&D Hotspot has an interesting post called Cave Dice on using 6-sided die to generate simple caves.
I like this as it allows a GM to rapidly create a small cave lair in the wilderness.
I ran across something I thought would help make a slightly larger system. Brialle pips. In most cases the pips indicate tunnels/corridors but as in Delta's Cave dice a group of four (as in g and q) indicate a chamber.
Roll 1d4 to determine how many braille letters to use, then roll 1d20 that many times to determine which letters.
1d20
|
Braille Letter
|
---|---|
01
| a |
02
| b |
03
| d |
04
| e |
05
|
f
|
06
|
g
|
07
|
h
|
08
|
i
|
09
|
j
|
10
|
l
|
11
|
n
|
12
|
o
|
13
|
p
|
14
|
q
|
15
|
r
|
16
|
s
|
17
|
t
|
18
|
v
|
19
|
w
|
20
|
y
|
Table 2: New letter is...
1d4
|
Above/Same
|
---|---|
01
|
Same level
|
02
|
Same level
|
03
|
Below
|
04
|
Below
|
And roll 1d4 to determine the nature of any vertical differences:
Table 3: Connection is...
1d4
|
Above/Same
|
---|---|
01
|
Hole in the floor/roof
|
02
|
Drop/cliff
|
03
|
Steep but navigable slope
|
04
|
Shallow slope
|
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