Maritime encounters assumes the ship is within coastal waters. If outside of coastal waters add +30 to the roll.
Table 1 - Maritime Encounters (1d100)
Day
|
Night
| Encounter |
01-29
|
-
|
Fishing boat
|
30-39
|
01-09
|
Merchantman
|
40
|
-
|
Private/Privateer/Warship
|
41-45
|
10-14
|
Martime Creature
|
46-00
|
15-00
|
No Encounter
|
Table 2 - Fishing Boat Table
1d8
| Encounter |
01
|
1d6 large local fishing boats
|
02
|
1d6 small local fishing boats
|
03
|
Large local fishing boat
|
04-07
|
Small local fishing boat
|
08
|
Large foreign fishing boat
|
Table 3 - Merchantman Table
1d8
| Encounter |
01
|
Fleet of 1d3 Carvels and 1 Carrack
|
02
|
Foreign fleet of 1d3 Carvels and 1 Carrack
|
03-04
|
Carrack
|
05
|
Foreign Carrack
|
06-07
|
Carvel
|
08
|
Foreign Carvel
|
Table 4 - Warship Table
1d8
| Encounter |
01
|
Fleet of 1d6 Carracks full of soldiers going to war
|
02-05
|
Carrack with soldiers on patrol for pirates
|
06
|
Foreign fleet of 1d6 Carracks full of soldiers
|
07
|
Foreign Carrack with soldiers
|
08
|
Foreign Privateer/Pirate Carvel
|
Table 5 - Maritime Creatures Table
1d8
| Encounter |
01-02
|
Whale (Orca, Gray, Sperm)
|
03-06
|
Dolphin/Shark
|
07
|
Walrus/Seal
|
08
|
Monster
|
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